So please join Rutgers Students on Rutgers Day this Saturday from 1:00 PM - 3:00 PM Eastern Time, where they will discuss hope and healing. Suicide and depression is a problem that effects everyone, where people feel that there's no where to turn. Talk to people who have experience with the subject, educate yourself on the matter or just have some fun hanging out with some Rutgers students. Let the healing begin!
It's Rutgers Day again. Yea! It's the biggest community event at Rutgers University every year about this time. It's my favorite time of the year to get to show Virtual Rutgers to the University and the communities around it. April 28th we will be at the Busch Student Center Fire Side Lounge. We will be showing off the game technology in support of new learning environments. One 4 screens, 2 42" in LCDs, and a laptop computer lab you will be able to experience all of virtual Rutgers University. This includes virtual campuses in OpenSim, and Second Life. As well as the next generation technology showing the Future Business School on Livingston Campus, and our prototype immersive negotiation, and conference role play environments.
Additionally, you will be able to defend Rutgers University with a noble knight against the Skeleton Horde using custom controllers created with Arduino technology, and Unity3d. So join us all day tomorrow in person or virtually OpenSim Virtual World environment: http://bit.ly/govirtual Future Business School http://bit.ly/virtualng Prototype for Negotiaion Roleplay http://bit.ly/negotiationrp
Minecraft no matter if it's though as a blocky version of Second Life, or that thing young people do. It is really an amazing environment that has inspired millions of users to create their own content, and make unique environments, machinima, or algorithmic logic units (ALU).
Edison Memorial Tower Here's the 16-bit ALU Additionally, I've met young people who went from building ALUs in Minecraft to working with electronic logic circuits in real life. It is really inspiring to see that transition. Thank you Minecraft, Notch, and Mojang. Now Notch the originator of Minecraft is working on a new hard science fiction game 0x10c. The game has captured the imagination of those inspired by Minecraft to learn more about under pinnings of computing and electronics. It's incredible the inclusiveness of the game development of the game so far. Notch is live streaming his coding sessions. People are watching the game being built. That is exciting, but what has really got the community excited is that the in game computer to control your spaceship is 16 bit computer, the DCPU-16. The specification for it was released: http://0x10c.com/doc/dcpu-16.txt This is a real specification and it's been implemented in multiple programming languages. There is a subredit explicitly dedicated to the programming of DCPU-16, http://www.reddit.com/r/dcpu16/. So this machine which barely exists, now has a real implementation in many programming languages. In fact there are several in browser editors, and emulators of the DCPU-16 like Mappum's: http://mappum.github.com/DCPU-16/ Now the hardware community is interested in making the DCPU-16 and related hacks reality. Hackaday, is thinking about running a competition later in the summer for the best hardware hacks with DCPU-16, http://hackaday.com/2012/04/08/getting-12-year-olds-to-learn-assembly-program.... For instance using Field Programmable Arrays (FPGAs) it is possible to actually implement the DCPU-16 in real life. What does this mean for virtual worlds and education? As Hackaday points out this phenomenon is "Getting Twelve Year Olds to Learn Assembly Language." As an adult playing with the DCPU-16 I've now done more assembly programming than I did in Undergraduate Computer Science, and had so much more fun doing it. Creations in this new virtual world can be transfered to real world objects, and machines. Which opens up the additional learning opportunity to apply this knowledge to designing physical hardware and make physical these virtual creations. This is excellent preparation for computer architecture course, microcontroller courses, and college level programming. So an in game virtual concept of a computer goes viral, and cause people in the real world to learn it, and build it. --Rick
My duties at Rutgers University have me working with students on real world, and virtual world projects. This article gives an overview of how Makerspace at Rutgers, and Hackerspace in NJ coexist. We are an amazing community. -_Rick
Yesterday Rutgers Virtual Worlds participated in the MOS Distributed Scene Graph test. This is the Intel technology integrated into Open SIm that allows for thousands avatars to be handled in a shared virtual world experience. This was a test of the number live avatars, robot avatars that went through a series of building and scripting exercises. The results of this test will be great for MOSES and increasing the number of simultaneous visitors. It will also help us at Rutgers University because we can incorporate the same technology into our Virtual Campus. The following are some of the images from that test.
PLEASE DO NOT WAIT UNTIL 5 MINUTES BEFORE THE START TIME TO REGISTER. Be respectful of everyone’s time in this test and sign-up today and test your account out right after you get it.
ACCT INFORMATION:
1. We will use this simple chat system as backup communication if things go very wrong: http://twich.me/tipodean 2. You will need to get a new temporary username and password http://107.7.21.240:9577/simiangrid/GridFrontend/ select “Join Now” 3. Please use the Imprudence Viewer. On the day everyone needs to use this LoginURI http://107.7.21.240:9577/simiangrid/Grid/login/ 4. I invite you to log in at any time between now and Thursday. Feel free to take it for a test drive. Be kind.
IMPORTANT: Make sure you select the region ‘cm1′ as your start location. We have notices that Firestorm viewer removes the trailing slash on the LoginURI.
Video overview of Rutgers Virtual Worlds from IndieMetaverse Conference http://livestre.am/1aA9v
During the IndieMetaverse confrence my team and I got to introduce the Rutgers Virtual World projects capabilities, and accomplishments to game, and virtual world technology education users around the world. The OpenSim, Second Life, and Jibe technologies are being used for online synchronous activities. The panel was with John Lester from ReachtionGrid, and Zach Pinner from the Rutgers University ITI program. Any questions feel free to ask, or friend us @ruvw3d --Rick
Rutgers University Virtual Worlds project will be presenting twice at the Online and Hybrid Learning conference run by the Center for Online and Hybrid Learning and Instructional Technology,https://sites.google.com/a/docs.rutgers.edu/2012-online-learning-conference . Gwenette Sinclair will be a co-presentor with me for the workshop Incorporating Virtual Worlds and Gamification Into Online and Hybrid Courses. @cohlit #ruoc
Vivox a voice service for that powers the voice services for Second life has made it's service available to non-profit, education, and small Open Sim grids. The details are described in the Hypergrid Business article Vivox spreads fast through OpenSim grids: http://www.hypergridbusiness.com/2012/01/vivox-spreads-fast-through-opensim-g... .
The configuration was very simple, and after adding the a snippet of Vivox config code Rutgers University OpenSim grid has voice capability.